This game will be on a modern engine (UE4) with less limitations both licence and feature wise so we will be able to make something pretty close to our vision for it as well as charge something for it. The new project will hopefully make an early access debut in early 2020, if we keep our nose to the grindstone. But swings and roundabouts: this probably helped quite a lot in terms of the game being able to run on older hardware. ![]() btw how long till the new project come ? Indeed, its just the way things go sometimes, it also wasn't just the licence, the engine itself was problematic without full engine code access we could only go so far without hitting hard coded engine limits. Originally posted by Libertarian Party:" due to engine/licence limitations " it hurts to read sth like that, I played this game a couple of minutes but definitely you guys deserve at least to put this game 10 dolars, you should have done that but that is just my opinion, damn im in rage right now the things you could have done about this game but you are limited. "Lore" is the name of Mr Data's evil brother in Star Trek TNG, so that's where the crazy reference is from lol ![]() The default bot names in cure are made up of various fictional robots and AI from films and TV shows. Our next project will/has benefited from cure in (hopefully) not making some of the same mistakes, and perhaps a few design parallels, but is also a different IP/genre (i.e. ![]() There was potentially more that could have been done (more modes / maps / weapons etc.) but as i said unfortunately there were limiting factors which made us feel in the end it was time to move on. PD:The other day i just played with a bot called lore, its a coincidence or some crazy reference? :D Thanks, I believe we achieved what i originally set out to with cure and much more besides, it became more popular than I ever expected as well as leaning a lot in the process. Finally, you just go ahead and find a parking area, then clean the zombies and you'll win.Originally posted by Loreboi16:You did a very good job hoob, the game is pretty fun, and its not tiring to play, of course you can get bored of any game because we always get used to everything so quickly, but in this case is different (At least for me), is still very fun then and now, you worked a lot on this game and we as Cure players will always aprecciate that. I'll show you where they are with some pics:īack to the generator and activate it, the gate will open. After coming out, you'll see a room, in which is a generator and a locked gate - you need to activate the generator.īut you must find 3 gas cans first to power it up, or the it won't work. Go to the 3rd floor to unlock it, and you will proceed. This is a staircase that has 3 floors.The 1st floor is where you come in, and the 2nd floor is locked. Things should be noticed that the stairs will be broken if you walk on them directly.Īs a matter of fact, you should go upstairs along the metal edge. You will come into this staircase if your route is correct. Coming out of the air duct, you'll see a wood corridor. Break the right one and you'll see a small air duct, which is your only way. In this room, you'll find 2 wood bookshelves. You need to get in the room marked as red. On the left is a room and you shouldn't get in, or you'll be locked. Thank goodness, the path of this map is fixed, compared with cbe_office.Īs you can see, what you're faced with is a long corridor. ◆ WalkthroughIt takes much more space to describe the path. Be careful, there'll be a horde of zombie coming to you. Once the bomb is planted, players should rush to the evac area (the helipad on the roof). I'll tell you 3 ways to kill him in the next part ( Tactics).Īfter the boss killed, the way to bomb point open. There'll be a zombie wave first, and then the boss will show up. Once the elevator reaches the next point, they'll be sent(teleported) there. If teammates are left behind when the elevator is closed, don't worry. You must defend there for several minutes, then the elevator opens, and you must get in to reach the next point. The second one is a corridor, in which there're 2 toilets and an elevator. When you get there, the gates of the tunnel will be closed by itself, and you've got to stay there. There're three defense points in this map, first of which is in a tunnel (just looks like.). Upon starting, just go ahead, then you'll arrive at the first defense point. ◆ WalkthroughNot much to say here, though it always takes a long time to win.
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